
info file with seven new skills (or a combination of old ones) and name it. Don't go too far outside of existing constraints if your aim is balance :) Save your new. Start with a character with roughly the same stats/role as the one you're making, and then ask yourself, how much better/worse should my character be at X than its base character? So for instance, your Wizard might be slower than the Occultist with worse dodge, but slightly higher damage.

info file from an existing character and changing the values. info file, which details the stats and combat skills for your character. Now it's time to start making the new files for your new class.
